Monday 8 December 2008

Deadlines WTH!

Ok they are closing in all around me it seems, Networking / Games Professional Awareness and the Project proposal are all due in on the 19th (thanks Dr Ozveren :p) of December, which also happens to be my birthday. Something tells me that will be a fun evening :D

But back to the tasks at hand, been struggling a bit with my networking application, whilst working on the proposal somewhat. Haven't yet started on the GPA essay, have decided to prioritise the other pieces of work ahead of that one, for now.

Well finally ! I have settled on a research question for my proposal ! Wohoo !

  • "What is the feasibility of further optimising current AI path finding techniques in an unknown landscape through the‭ ‬implementation of distinct personalities‭?"
The biggest advance i have made is the decision to focus on pathfinding in an unknown landscape. This is quite a leap from the usual path finding algorithms and decisions that units have to make. Normally the path for any given unit is pre-determined when its journey begins, the difference being when the unit is not fully aware of the terrain in front of it the path it undertakes will be constantly be changing depending on what the agent encounters on its way.

Now the theory behind this is when we apply this to enemy unit path finding AI, is that it makes for a much more believable and intelligent experience for the player. Now this type of research has already been undertaken to some extent, by a Professor A. Stentz in his paper on "Optimal and Efficient Path Planning for Unknown and Dynamic Environments" written in 1993.

The focus of my research will be to extend upong this pathfinding in unknown landscapes, but to also implement personalities to the agents to alter their individual path finding calculations in an effort to further optimise the travel time from the start node, to the destination zone.

Anyways I have another meeting scheduled for this Wednesday with Dr King, so I am eager to hear his ideas on the topic and focus.

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